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About darktooth

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  1. My hands are full cycling through these old and new-ish PC games with their brand new dlcs/mods: 1. Watch Dogs Living_City mod update 1.9 2. Frostpunk The Last Autumn dlc 3. Steel Division 2 The Fate of Finland dlc 4. Neverwinter Nights: Enhanced Edition Dark Dreams of Furiae dlc 5. Cities: Skylines Modern Japan and Sunset Harbor dlc
  2. Most narrative games are rich in dialogue and branching story arcs. In contrast, “meditative” games are mostly quiet, linear experiences. Just like narrative games, they are not fast-paced, competitive, nor play-to-win. The following is a short list of the more recent titles that fit the description. Readers, feel free to share your thoughts or add to this list. 5. The Longing As much as it is walking simulator, it can also be thought of as a “waiting simulator”. You control Shade, a lonely humanoid creature who has to wait for his master to awaken. The game has a 400-day timer, after which the ending is revealed, whether or not you have played the game all throughout that span of time. The goal is to keep Shade preoccupied, or not, in his underground confinement. Isolation is effectively portrayed with graphics vividly contrasting Shade’s bright eyes with the dark earthy cave and the eerie ambient sounds. 4. Mosaic It has the atmosphere of the open-world of Watch Dogs, but is much darker. Except for shades of black and blue, the visuals are devoid of any color. Dialogue is almost non-existent, save for the protagonist’s conversations with a goldfish, which arguably makes some of the more interesting parts of the story. However, I think that the interactions with the goldfish somehow break its serious tone, even if it may just be hallucinations of the protagonist. The imagery and ambience frighteningly convey the protagonist’s dilemma of meaningless existence. 3. KIDS It is a short, interactive game rendered in black and white, with chorus music, and fully voiced dialogue, but that which largely makes no sense. It could be completed in under half an hour, and you control crowds moving with or against each other. In spite of the lighter and rather charming tone, it is full of symbolism. The way I see it, is that it is either an illustration of the folly of blind consumerism, or like Mosaic, the insidious grotesqueness of conformism. 2. Plug & Play It is an earlier work of the creators of KIDS. Play time is short, but just enough to give you chills with unsettling scenes such as one which is obviously inspired by The Human Centipede. Like the horror film, it appears to tackle sexual themes but with the use of phallic symbols such as fingers and plugs. It is as surreal as art can be, and no other video game achieves this. 1. The Stillness of the Wind It tells the story of Talma, an old woman living the last days of her life in solitude. It initially welcomes you with a barren but otherwise comfortable environment to explore, and a humble farm to tend. However, as it progresses, the tone gradually shifts to forbidding and ultimately leads to a tragic ending. It focuses on themes of depression, loneliness, old age and inevitability of death. The top-notch animation and melancholic music makes it, in my opinion, the best title on this list.
  3. Short list of the most immersive video game music, in my opinion: 5. Frozen Wastes of Cania by Jeremy Soule – Neverwinter Nights (2003) 4. Pain by Health – Max Payne 3 (2012) 3. Saanen Sadness by Jack Taylor – The Stillness of the Wind (2019) 2. The Last Flame by Piotr Musial – Frostpunk (2018) 1. Apotheosis by Austin Wintory – Journey (2012)
  4. Regarding speakers, I looked for a 2.0 setup with a small footprint to place on my desk, and purchased the Creative Gigaworks T20 Series II several years back. It was impressive for its size, and on a small room I didn’t need a subwoofer. However, there is too much emphasis on bass and sound distortion was noticeable on max volume. More recently, I upgraded my speakers to the iLoud Micro Monitors. These speakers are even smaller (they are world’s smallest studio monitors). And because they are studio monitors, they produce a flat sound on a wider frequency range, and without apparent distortion on louder volumes. I paid 3x more the price of my previous set of speakers, but I believe they were the best value for my money.
  5. To be fair, I will only include games that were made before June 30, 2016--the date this topic was posted. Newer games like Frostpunk and Steel Division could have been on anybody's list, I suppose. Below are my top 5, in no particular order: Journey is a unique game in which there is neither violence nor competition with other players, just a moving and memorable experience. The visuals and music are top-notch. The Max Payne series was known for its unmatched third-person gunplay and bullet-time animations. Max Payne 3, in particular, moved the series forward with its grittier tone and more realistic graphics. Neverwinter Nights' original campaign was wholly forgettable, but the countless community-created content made this game stand out among most RPGs. Saints Row 4 is another game which became better because of mods. But the most fun I had with this game was when I created a character which looked exactly like my wife--face, figure and voice. Games from the Worms series, especially Worms: Armageddon, are in my opinion, among the best TBS games of all time. I have been hooked to these games since childhood, and still checking out the newer games like Worms W.M.D.
  6. Edited photos are fine if subtly done. Skin imperfections can be altered while preserving creases where they are normally found. In your example above, a trained eye would easily notice the overdone editing on the model’s left pit.
  7. The Enhanced Edition of the 15-year old game Neverwinter Nights was re-released early this year and got me replaying the campaigns. All content from the Diamond Edition are included in this edition. Community modules from the old nwnvault are fully compatible with this version. Those interested in epic character builds should see my take on the Speed Caster, which I posted in nwnecbguild.com
  8. in development for PC: Watch Dogs 3 <https://www.dailystar.co.uk/tech/gaming/707175/Watch-Dogs-3-News-Release-Date-rumours-London-setting-Ubisoft-teasers-and-more-updates> Steel Division 2 <https://www.steeldivision2.com> Sunset Overdrive <https://www.eurogamer.net/articles/2018-11-01-it-looks-like-insomniacs-sunset-overdrive-is-heading-to-pc>
  9. Ebb software has shown a new trailer of the horror game, Scorn, which is slated for October (?) 2018 release. Watch it and be hype[d: hxxps://www.youtube.com/watch?v=gug_0mNhg4k Notice the improvement in the animation, when you compare it with the previous trailer released over a year ago. The protagonist’s hands now appear more humanlike, but the alien gun he is wielding still looks as grotesquely organic as ever. Support this game on Kickstarter, and early backers may get this game at $5 off its price.
  10. Video from Eurogamer’s coverage of Shadow of War featuring Tor Goroth the Balrog (spoiler warning): [hxxps://www.youtube.com/watch?v=IZsrWuimYyc] I disagree with the tester complaining about the movement of Tor Goroth being rather fast for its size. I find little sense in his comment but his perspective of equating large size for sluggishness was actually depicted in some films (i.e. Kronos in Wrath of the Titans, and even Durin’s Bane in the Fellowship of the Ring). Imagine if you were a god like Kronos, would you move that slow as was shown in the film? If you suddenly feel an itch in your ear, how long would you be able to raise your hand to scratch it? The tester also criticized the ‘strange decision’ of the developers for the Balrog to be fought with the aid a Graug; therefore it seemed underwhelming to him. But it was only logical that Talion would attempt to use a beast of similar size (and apparently controlled by the Spirit of Carnan from what I figured) if he intended to defeat it. If there was anything to whine about, it was Talion’s animations which looked inferior even when compared to what I’ve seen in Shadow of Mordor. The tester even praised the ‘silky smooth’ combat in the rest of the game, but ignored the fact that this should not be always evident especially when Talion is fighting in rough terrain. See the video below: [hxxps://www.youtube.com/watch?v=XLMklHZhZ50] It seems that Talion is fighting in a smooth icy surface...still hoping for a more polished game.
  11. The latest sequel to the Playstation hit Fear Effect series, Fear Effect Sedna, is set to arrive next year across many platforms including PC. It’s disappointing though, that they’re employing isometric view unlike the fixed camera angles of previous games to invoke survival horror. However, I’m optimistic about the original title’s remake, Fear Effect: Reinvented, which retains most elements of the series. It is also coming in 2018.
  12. Probably because both the government and the media need to be educated also. And yes, we should worry if a drug like cannabis becomes legalized in our country. Not in a third world country where laws are not implemented efficiently.
  13. Suicidal people need not listen to these tunes: Tears of Pain (Silent Hill OST) Pain (Max Payne 3 OST)
  14. Steel Division: Normandy 44
  15. Historical records dating back from antiquity show that humans are capable of dealing ‘justice’ in such brutal ways. But there is no need for that in a civilized society. A humane death for a criminal serves the "human brain (that is) coded for compassion, for guilt, for a kind of empathic pain that causes the person inflicting harm to feel a degree of suffering."